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More profile adjustability for layout generator curves

Started by sfriedberg, July 26, 2013, 04:22:12 pm

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I'm using layout generator curves to carve out broad valleys (and then the same curves again in a 2nd generator to carve river channels).  It would be nice to have a couple more editable options to help blend these shapes into the surrounding terrain.

1) Cross-sectional opacity profile.   Default would be the current overall opacity slider value uniformly across the profile.  Could be edited, for example, to have much less opacity at the edges of the profile, allowing better terrain blending without sacrificing any longitudinal loft profile accuracy at the center.

2) Longitudinal falloff profile.  Default would be the current overall falloff slider value uniformly along the curve.  Could be edited, for example, to have valleys with narrower ends, or other features of varying width.


These are good suggestions, and I've done some experiments in supporting this -- the only real problem I found was UI clutter, as it added width handles to every vertex which quickly became undecipherable.

Some way of doing this will almost certainly go in once I get a chance to do a development push targeted at improving layout view.
-- Stephen Schmitt
- Creator of World Machine

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