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Tiling export

Started by zhar2, May 19, 2014, 03:13:03 pm

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Is it possible to Tell the World machine to name files in a specific fashion as it exports?, I need to export them in this format:



Hi there,

That's actually exactly the default tile output arrangement for a tiled build!

By default World Machine uses this naming string "_x%x_y%y", which puts an X and Y character before the respective coordinate. So for example, my_ouput_x0_y0.tiff would be an output name.

If you want it without the X,Y characters, you could use the name string "_tile_%x_%y" for example, which would produce my_output_tile_0_1.tiff.

-- Stephen Schmitt
- Creator of World Machine

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