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Using Randomize within macros

Started by rustim, February 02, 2017, 06:41:05 am

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Hello - I have been having fun with macros, but I have not figured out if it is possible to get the macro to 'randomize' seeds (when clicking the dice button.  I have been tried attaching automation scalar, but that doesn't seem to work.  To be honest I am still not really sure how to use the parameters properly, which I feel is the secret to unlocking macros!

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