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April 18, 2019, 11:41:32 pm

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Terrain aligned to a grid like for XCOM maps.

Started by Luqin, March 27, 2019, 01:52:21 pm

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Luqin

In XCOM, characters move from square tile to tile. As result, terrain must be aligned to the square tiles. Any idea how do a map, where terrain is aligned to these tiles? So it never happens that slope goes through a square tile intended for movement?

Image of an xcom map example:
https://www.ufopaedia.org/index.php/File:Small_ScoutRiver.png

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