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Erosion still causing sharp edges and pyramidal defects

Started by smoth, May 26, 2010, 01:30:53 pm

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smoth

I reported this is the past but it seems to have been forgotten/lost

I have tracked the pyramidal defects to possibly being noise generated by the random seed.



The sharp edges I have no idea why they are being generated. They sometimes move when the random seed moves but I am not sure that is the key cause.


http://www.smoth.net/files/worldmachine/GRTS_RiverValley_011_source.7z
Taken from the above file
I develop maps for my RTS game gundam RTS. Look it up sometime to see how powerful wm2 can be!

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