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3D Mouse Support?

Started by Treker, March 19, 2011, 05:23:29 pm

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I'm using Lightwave 10 and just bought a 3D Connection 3D Mouse.
I got the base model SpaceNavigator for about $93.
It's a no brainer add-on for any 3D work.
I only used it for a half hour before deciding that it is a lifesaver for navigating around 3D space.

I realize World Machine is mainly for mesh creation tool that is going to be exported into another package like Lightwave, 3dMax, game engines...etc.
But it sure would be nice to have this 3D mouse capability in World Machine itself.


I'll admit I've never heard of this device before!

I have no idea what's required to include support for it. If its simple to add support for it would be nice to have, same as Wacom pressure sensitivity and such.
-- Stephen Schmitt
- Creator of World Machine


I understand it is not too difficult to incorporate.  I remember Andrew (3D-Coat) added it in a couple hours.  There's some info here: http://www.3dconnexion.com/service/software-developer.html

I have owned a Space Pilot for several years and it's great for navigating 3D windows.  Most 3D applications support it, and there's even support in Photoshop and some other 2D apps.

It really doesn't replace your mouse; it is used in conjunction with it.  You can easily rotate a mesh with it and select points/surfaces with the mouse.

Take a look at the software supported list here: http://www.3dconnexion.com/supported-software/software0.html


Here's a bit more information that may give us 3D Mouse support without the developer (Stephen) having to change/add code:


I can't try the current beta release since my 3D controller (Spacepilot) is not supported yet.  It is scheduled to be added in the next beta release.  However, maybe there are other World Machine users that do have devices included in the current beta that could try it out.  :)

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