• Welcome to World Machine Community. Please login or sign up.
June 20, 2019, 08:34:08 am


Read the Development Diary for an inside look at World Machine's progress!

Tricky mountain shape

Started by Tacocombo, March 15, 2012, 11:19:19 am

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


Anyone have any hints or suggestions to create "wedge" shaped mountains. I want something that has a sheer drop on one side, and a more gentle curve on the opposite. The best example is the famous "Half Dome" in Yosemite.

I can manage it with specific layout generators I guess, but I wanted something simpler with fractals so I can move and scale it around pretty easily.


Hi Tacocombo, there are a few ways:

1) use two layouts. One in add mode to add the height, with a very steep falloff. The other layout right against (or overlapping the previous one) in subtract mode and with 0 falloff. The latter should dig a sheer cliff.

2) paint the shape in a paint program.

3) Use World Machine gradient device and position it in world space (using the device position controls) such that the point where the gradient falls off vertically is aligned correctly.


Quick Reply

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Please leave this box empty:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:

Shortcuts: ALT+S save/post or ALT+P preview