• Welcome to World Machine Community. Please login or sign up.
October 16, 2019, 07:05:58 am


Read the Development Diary for an inside look at World Machine's progress!

Prevent erosion in specific areas?

Started by Wolfen231, April 22, 2012, 06:54:43 pm

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


April 22, 2012, 06:54:43 pm Last Edit: April 22, 2012, 07:09:48 pm by Wolfen231
Hi there,

I am trying to prevent erosion from destroying a masked area. Mainly I am creating detail for certain areas on my own in another program, but when the erosion runs through it just decimates the detailed areas I have done. Using masks helps a bit with very large areas I tell it not to erode but when I get to a certain level of finer detail (smaller areas) the erosion just eats it away.

Any suggestions on how to prevent this from happening or at least to tone down the erosion that happens in these areas specifically?

Any advice would be greatly appreciated.

Quick Reply

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Please leave this box empty:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:

Shortcuts: ALT+S save/post or ALT+P preview