• Welcome to World Machine Community. Please login or sign up.
September 16, 2019, 01:10:11 am


Read the Development Diary for an inside look at World Machine's progress!

way to randomize smooth shape edges

Started by jpreed00, July 26, 2012, 07:20:57 pm

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


Is there a way to randomize the smooth edges that the shapes create?  I am utilizing layout generators to create "regions" of varying terrain, but for the denser terrains (such as a swamp), the smooth edges appear abnormal.  Any way to fix this without having to manually go in and muck with it?


at the end of the nodes where the final heightmap is, add a combiner that adds a perlin noise on a very small scale. make sure that the perlin noise is set to the far left so you get very small randomised edges.


Another good way to break up the unnatural edges of layout shapes is to enabled Breakup in the layout.  Simply check the Use Breakup option in the Layout Generator, possibly tweaking the parameters as needed.
-- Stephen Schmitt
- Creator of World Machine

Quick Reply

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Please leave this box empty:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:

Shortcuts: ALT+S save/post or ALT+P preview