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Adding a mask input on a macro?

Started by monkschain, August 13, 2013, 05:01:04 pm

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Hi monks,

Currently, there is no built-in way to do this -- instead, add an extra input port for the user to hook up. Internally, you would then have the "pre" terrain/bitmap/etc wired to the first input of a chooser, the "post"wired to the second, and the "mask" input wired up to the Chooser guide input. This is in fact exactly what WM does internally for its built-in mask inputs.

I agree though, it would be useful to expose a mask input control to macros. I will add this to the feature wish list!
-- Stephen Schmitt
- Creator of World Machine


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