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My first terrain

Started by OlaHaldor, October 12, 2013, 12:43:32 am

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Yeah, I just need very slllliiiiightly smoothing on this!


Reduce filter
Use simple or no filter
Not to much sediment
Resistance up
If you are reading this your wasting your time :D


Ok, I took my time and experimented a lot and I think, I came closer now.

Now, I´d like to add some "Edgewear" to the ridges (and only to the very top of the ridges!), like I maked in blue on the screenshot (2K res btw)
2nd, I´d love to have some "sand" (maybe I try e2clipse´s "snow device" for that). i want sand only to fill in in the carves a bit, not
covering the whole terrain...

Would love to hear suggestions form you :)



Use the manipulator on the flowmap for that
It can make the selection smaller then a regukar flowmap
But still keep shape...

If you are reading this your wasting your time :D


For edgewear maybe use a roughness selector wich is downloadable in library
Then choose selection and feed it to a color or color gradient machine

Or also use manipulator for that cause it can give you both different results
If you are reading this your wasting your time :D


That roughness-device from the library was a gooood hint:

So much better now!

Ok, next up: the sand...

Cheers !!!


If you are reading this your wasting your time :D


Attached my terrain.
Windows 10 Pro | i7 5960x | 128GB RAM | GTX 1080

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