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Tile export

Started by ahmedtarik, December 04, 2013, 04:43:14 am

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Hey there

I am very new to WM

Basically we are using DEM Maps to create a specific area, and I am applying some erosion to it and texturing it in WM.

The thing is I am using several tiled maps and inputting them through the Tiled File Input so I can get the same effects carried on from one tile to the next.

The issue comes when I am trying to export the eroded mesh, as I would like the mesh and maps split according to the number of tiles I have appied.

But I am getting only one huge mesh and large maps.

I don't know if there is a way to do so, maybe its not meant to do it, just the if I use one by one mesh it never lines up in the 3D software once I import them all in.

Any tips on the matter will be greatly appreciated.



Hi there,

Just to double check, are you performing a Tiled Build, or a standard Build? And have you setup the number of tiles, etc that you want appropriately in the Project Settings -> Tiled Build Options dialog?
-- Stephen Schmitt
- Creator of World Machine

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