Author Topic: Terrain for Lego project is maybe not flat enough  (Read 2018 times)

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posfan12

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Terrain for Lego project is maybe not flat enough
« on: January 15, 2014, 01:33:30 AM »
I'm working on a community Lego project here:

https://code.google.com/p/datsville/

I created some terrain using WM here:

https://datsville.googlecode.com/svn/trunk/studies/terrain/worldmachine_project.tmd

The scale of the terrain is 1 square per every 32 bricks.

I was wondering if I could get some feedback on the terrain. In particular I would like the flat areas of the terrain to be slightly flatter. But I would appreciate any other feedback too.

Here is a screenshot:

http://s421.photobucket.com/user/SharkD2161/media/LDraw/ldr_new_terrain_01_zps21c7791a.png.html

Here is a screenshot of some terrain I made several years ago using Wilbur:

http://s421.photobucket.com/user/SharkD2161/media/LDraw/town_full_lite_new_terrain_a.png.html?sort=3&o=56

I actually like this a bit better for a few reasons, but I lost the file and no longer have it. Also, WM is a bit easier to work with than Wilbur.

Mike


(By the way, if anyone would like to officially join the project, that would be awesome!)
« Last Edit: January 15, 2014, 01:39:02 AM by posfan12 »