• Welcome to World Machine Community. Please login or sign up.
October 16, 2019, 08:15:46 am


Read the Development Diary for an inside look at World Machine's progress!

Fixed resolution override issues

Started by Pluton, November 24, 2014, 02:15:08 am

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.


Hi Remnant,
I have some issues with override resolution option.
When I use Relative resolution override everything works fine for any cases. But in some cases I need use fixed resolution (for example, for Input graphs because resolution of sources is fixed). In this case, resolution of devices with this option becomes be always fixed and doesn't depend on render extends. In one project we can have many extends with different sizes in different places.  I suggest using parameter like detail scale instead of using full resolution of device. If we can set a value in meter per pixel It will work for any extends and for any tile builds.

Quick Reply

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Please leave this box empty:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:

Shortcuts: ALT+S save/post or ALT+P preview