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pan in 3d view

Started by LaFrance, January 28, 2015, 08:12:20 am

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LaFrance

an emphatic +1 for true panning ability in the 3d viewer. at the very least, changing the up and down arrows to pan up and down
vs. zooming/moving forward would be extremely useful.

OlaHaldor

I think going the route as many other 3D apps do would be perfect.

ALT + LMB
ALT + RMB
ALT + MMB

All these do all the zoom, pan and rotate. If not exactly like this.. Make more possible to do with the mouse.
Windows 10 Pro | i7 5960x | 128GB RAM | GTX 1080

unitycoder

yes, all 3D view modes should have proper pan/orbit+orbit around point/free fly etc. modes as in any 3D viewer or modeler packages

Tangled-Universe

September 12, 2015, 07:40:42 am #3 Last Edit: September 14, 2015, 07:32:43 am by Tangled-Universe
This has been requested several times before, but it seems it doesn't impress much and that's curious, as it severely limits the way you can inspect the very product of the software itself.

I don't understand why this still doesn't get some attention and priority.

pokoy

Yes, this would be very welcome.

I also sorely miss the ability to orbit in 3d view if a node parameter window is open. These windows should always non-modal so you can orbit in 3d view while changing settings of a noise generator, for example.

blattacker

Quote from: pokoy on September 14, 2015, 05:02:43 am
I also sorely miss the ability to orbit in 3d view if a node parameter window is open. These windows should always non-modal so you can orbit in 3d view while changing settings of a noise generator, for example.


Definitely seconding this. I generally keep a second window open with the 3D view, and it'd be great to have the ability to move the camera around while messing with parameters.

Quote from: OlaHaldor on January 30, 2015, 12:33:09 am
I think going the route as many other 3D apps do would be perfect.

ALT + LMB
ALT + RMB
ALT + MMB

All these do all the zoom, pan and rotate. If not exactly like this.. Make more possible to do with the mouse.


Seconding this in particular. Literally every other bit of 3D software I use has this, or something very similar (Cinema 4D, RealFlow, and Vue). It's odd not having that level of control in World Machine.

Vision4Next

Another vote for that from my side. I'm using Cinema 4D and Vue as well.

WFab


OlaHaldor

Arrow keys are slow and clunky vs. a mouse that can do the job tenfold faster and easier.
Windows 10 Pro | i7 5960x | 128GB RAM | GTX 1080

Tangled-Universe

Quote from: Tangled-Universe on September 12, 2015, 07:40:42 am
This has been requested several times before, but it seems it doesn't impress much and that's curious, as it severely limits the way you can inspect the very product of the software itself.

I don't understand why this still doesn't get some attention and priority.


I start feeling like a parrot ;)

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