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Very Steep cliffs

Started by Dave3of5, May 06, 2015, 01:39:19 am

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Dave3of5

Has anyone ever created near vertical cliffs is WM?

I ask as I think it would be to cool to create something like the white cliffs of dover in WM, image here:

http://i.dailymail.co.uk/i/pix/2012/03/15/article-2114912-122B6B92000005DC-237_964x517.jpg

Thanks in advance !

David

JakBB

The problem with heightmaps in terrains is the lack of detail on steep angles, that's why it's better to avoid angles near the max 90° mark.

Maximum-Dev

There should always be meshes to support the look of steep cliffs.

Demostenes

Meshes or use triplanar shader for steep terrain parts.

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