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Very Steep cliffs

Started by Dave3of5, May 06, 2015, 01:39:19 am

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Has anyone ever created near vertical cliffs is WM?

I ask as I think it would be to cool to create something like the white cliffs of dover in WM, image here:


Thanks in advance !



The problem with heightmaps in terrains is the lack of detail on steep angles, that's why it's better to avoid angles near the max 90° mark.


There should always be meshes to support the look of steep cliffs.


Meshes or use triplanar shader for steep terrain parts.

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