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Tiled Terrain and Tree/Detail Map

Started by Rick, May 17, 2015, 02:05:56 pm

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Hello   :)

I'm looking forward to know if i can build a tiled terrain with World Machine like this and then export it to a game engine or another software:

1: 10km x 10km
2: Each tile needs to be 200m x 200m
3: Different splatmaps for each area
4: Various terrain features such as: plains,mountains,rivers,etc.
And maybe:
5: Generate a tree/detail map for each tile (Is this possible?)

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