Author Topic: Editing r16 into Photoshop  (Read 3724 times)

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Tovrin

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Editing r16 into Photoshop
« on: September 24, 2015, 05:42:49 PM »
I'm try to edit some exported r16 heightmap files into photoshop.  I want to do some work on some coastal cliffs before putting importing the heightmaps into unity.  So I've changed the extension to .raw, but I keep getting a message "specified image is larger than the file".  My files are 2048 and that's what I'm specifying, but no luck.

Could someone please help me understand what's going on here?
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Stephen

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Re: Editing r16 into Photoshop
« Reply #1 on: September 25, 2015, 03:37:26 PM »
You can open .r16 files without renaming by using the "Open as" functionality in photoshop, and selecting "Photoshop Raw".

In the import dialog, select 1 channel, 16bit, PC ordering, with 0 bytes header. You might need to specify dimensions if they're not square.


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Tovrin

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Re: Editing r16 into Photoshop
« Reply #2 on: September 27, 2015, 05:20:20 AM »
You might need to specify dimensions if they're not square.

That's the bit I'm having problems with.  They don't obey the dimensions in WM.  Everything else I know.
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