Author Topic: Possibleto to get a coastline mask without coastal erosion?  (Read 1410 times)

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duke54

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I need a coast line mask, but the coastal erosion is too strong. Is there any other way to get a mask of the coast without using coastal erosion?
« Last Edit: May 04, 2016, 06:07:14 PM by duke54 »

Tangled-Universe

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Re: Possibleto to get a coastline mask without coastal erosion?
« Reply #1 on: May 04, 2016, 02:47:12 AM »
Why don't you connect the coastal erosion device in a seperate node chain with a 'dead end' so that's it not applied to your terrain, but *is* calculated?

duke54

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Re: Possibleto to get a coastline mask without coastal erosion?
« Reply #2 on: May 04, 2016, 06:06:11 PM »
You are a genius! Such a simple solution, I think that should work quite well.
« Last Edit: May 04, 2016, 06:07:57 PM by duke54 »

jgwinner

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Re: Possibleto to get a coastline mask without coastal erosion?
« Reply #3 on: May 09, 2016, 07:00:46 AM »
Another idea - you could use a height selector to give a narrow band output at just the right height.

You can also mask the coastal erosion, maybe by slope, so steep hills don't get eroded. That looks much nicer, it's worked for me. You might have to blur the mask a bit.

== John ==

duke54

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Re: Possibleto to get a coastline mask without coastal erosion?
« Reply #4 on: May 09, 2016, 03:49:51 PM »
Mask steep hills? I like that idea. I will give it a try.