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Tile output not overwritten

Started by hogjonny, July 31, 2017, 04:01:53 pm

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Build 1:  I built a 4 x 4 tileset, everything wrote out fine.

Build 2:  Then I used the same world, but built a 16 x 16 tile set ...

Any tile in the original 4 x 4 Build 1, was not overwritten in Build 2 (I can clearly see from the 'date modified' file data)

I've checked that the folders/files in the file tree are NOT read only, that would have been my first guess.

Anyone seen this before?
skype: hogjonny

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