Author Topic: Bitmap Does NOT Tiles on edges shared  (Read 607 times)

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Bitmap Does NOT Tiles on edges shared
« on: August 11, 2017, 01:19:50 AM »
Hi everyone !

Im currently working on a project that need to be exported on tiled build. The problem is that the bitmap texture dosent match between two Areas. We can clearly see a cut and THAT is a huge prob !

I cannot use a blending process because of a "non-exact pixel color" issue (whatever thats not the thing.) so it is 0% . However i tried all tiles build option checked AND unchecked ("share edges vertices" and "calculate edge tiles") and nothing change, there's the same cut.  :x

If someone know what to do it'll be very very nice to help :(
« Last Edit: August 16, 2017, 12:42:20 AM by PhallundraTdB »