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Free Orbiting in 3D View

Started by doug, October 25, 2017, 02:43:16 pm

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This is a feature request to allow free orbiting in 3D view.

Currently, you can only orbit until the cursor reaches the edge of your window, and then you can orbit no more until you release the mouse, move the mouse to the other edge of the window, and then orbit again.

Video here showing what I'm talking about and also how blender works with cursor wrapping.



I want to know about this content that is very helpful to me and want to learn more.

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