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Issue with poly reduction in Meshoutput

Started by Foxer, November 02, 2017, 07:49:30 am

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Foxer

When using tiled export, setting to reduction rather than standard triangulation results in gaps in the tiles. This seems like a regression issue since this used to be an issue with v2 of the released version.

Edwardnut

I have the same problem. What do I need to do to fix it? Can you tell me?

WM_Moderator

Hi folks!

Known bug and we're working on it - crossing my fingers that it's in the next dev release. Will keep you informed!

-your friendly neighborhood forum moderator :)

WM_Moderator

New dev release out aaaaaaand... this is fixed! Feel free to download the latest version and check it out. Yay! :)

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