Author Topic: Perlin noise sinks land masses?  (Read 212 times)

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WatcherMagic

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Perlin noise sinks land masses?
« on: December 11, 2018, 01:57:14 PM »
I've just started using World Machine and I've been referencing YouTube occasionally for help; I have simple shapes for an island started. When adding the height adjustments as a mask to perlin noise most of the island sinks underwater, and I lose detail when I try increasing the elevation. How do I solve this? I don't want to lower the sea level as I'm making an experimental map and I don't want to limit certain areas too much.