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VoroNoise - Another macro... but a quite useful one!

Started by nikita, February 28, 2006, 08:11:05 am

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nikita

February 28, 2006, 08:11:05 am Last Edit: September 14, 2008, 10:20:51 am by nikita
VoroNoise
As the name implies - it is a generator based on Voronoi.
If you take a look into the macro, you will notice that it doesn't differ much from the technique perlin uses.

But with voronois, the results are absolutely different. And I'm not talking about some abstract freak heightfields - VoroNoise can produce quite realistic results.

Can be found here (as usual): > pfs <
edit: http://nkblog.nkdev.de/?page_id=446


ps: the sharpening macro has been updated and gives standard users much more control now!
"Every time you read or write beyond the end of an array, somewhere a fairy dies."
Richard Buckland

Zipclaw

Wow! Looks really interesting and useful. Thanks for sharing. :D
Proclaimed by a thousand prophets
Believed by a million fools
It's an endless line of tragedies
What is faith but another word for superstition
The Kovenant - Cybertrash

Stephen

agreed, this is very good! As you note, the voronoi is a function that can be used as a basis for fractal iterations, like you've done here.

I could imagine parameterizing a kind of persistence control as well as all the other parameters associated with the perlin noise device proper!

good stuff.
-- Stephen Schmitt
- Creator of World Machine

nikita

Thanks!  :D

Yeah, that would propably be a good idea.
Maybe I'll try this today or tomorrow.  :)
"Every time you read or write beyond the end of an array, somewhere a fairy dies."
Richard Buckland

nikita

I added a persistence control.
Integrating other parameters like setting the octave number wasn't really possible due to too many devices, that would be needed.

The macro is slow enough for now :mrgreen:

But I added another Option, that switches the distance function euclidean and alternate2. I like alternate2, because it produces more curved lines.
"Every time you read or write beyond the end of an array, somewhere a fairy dies."
Richard Buckland

ppetersen

I've downloaded and created a few terrains with the macros on your site.  Each is wonderfully unique.  Fun and interesting effects on some of them..

nikita

"Every time you read or write beyond the end of an array, somewhere a fairy dies."
Richard Buckland

X-PaX

Nice macros. Thank you for sharing.  :D


Pssst. Du kannst ja vielleicht mal ein Tutorial schreiben, wie man sich eigene Makros erstellen kann.
CU

nikita

Yes, writing a tutorial about macro creation should be possible... but not within the the next two weeks.  :)
"Every time you read or write beyond the end of an array, somewhere a fairy dies."
Richard Buckland

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