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Icebergs Macro

Started by RealUser, April 15, 2006, 10:15:26 am

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RealUser

Hi,

this Icebergs
is my first WM macro. The  WM Testfile is for showing how to use it in WM.
I would be happy for any comment and hints for improvements.

Markus

nikita

The Universal Splitter has been disconnected while saving the macro.
I recomend to use a normal splitter here.
(there is a macro-destroying bug with the UniSplitter)
"Every time you read or write beyond the end of an array, somewhere a fairy dies."
Richard Buckland

RealUser

@Nikita:thank you for testing. didn't knew about this bug.

OK, changed the uni-splitter to normal splitter. The Macro should work properly now.

Stephen

I like this macro!

It's a straightforward but neat effect.
-- Stephen Schmitt
- Creator of World Machine

RealUser

Quote from: RemnantI like this macro!
It's a straightforward but neat effect.


Hi Stephen,
yap ... it's rather simple at the moment, but i am working on more options and maybe some presets. Let's see what i can achieve.

RealUser

Hi there,
Icebergs Macro is the new version within a .tmd-file. If you want to add it to your macro folder, just klick on the macro and select menu "Device command>Save device to library ...". A requester pops up and asks for the place to save. The .tmd-file shows *one* way to use the macro. There are certainly others.

I would be greatfull for every comment and *bug report*.

Markus

Fil

That's an interesting effect!..
You can do icebergs, scattered rock.. Neat idea!.. I think I still need to play a bit with it, as I'm getting triangular icebergs, and other giant ice caps.. It gets trickier to work at higher resolutions also..
Fil.

RealUser

Quote from: FilThat's an interesting effect!..
You can do icebergs, scattered rock.. Neat idea!.. I think I still need to play a bit with it, as I'm getting triangular icebergs, and other giant ice caps.. It gets trickier to work at higher resolutions also..


I can certainly make a slider to change the voronoi-noise, so that you get other forms. You can use the distortion effect, too. Would it be of any help, if i make an input for distortion (noise or something)?

Regards,
Markus

Fil

QuoteYou can use the distortion effect, too. Would it be of any help, if i make an input for distortion (noise or something)?
Maybe.. I don't know if that would make it a bit complicated to work with.. I fear that if the icebergs get small, there is not much control that you can extract from a distortion input that may justify the heightfield input.. hmm..  Though, some characteristics of the distortion may be specified that way.. I don't know.. possibly something to try out..  Let me fool arround a bit and I might suggest something more..
Fil.

RealUser

Hm, yeah ... the higher res problem is something i have no idea how to solve at the moment. I tested up to 2049² with slight problems at the highest res.

... suddenly a bird (Parus major/Kohlmeise http://de.wikipedia.org/wiki/Kohlmeise) jumps into my living room (door to the terrace is open) ... he or she looks curious around ... searching for insects i think ... hop ... flew away ... very cute

nikita

Quote from: RealUser... suddenly a bird (Parus major/Kohlmeise http://de.wikipedia.org/wiki/Kohlmeise) jumps into my living room (door to the terrace is open) ... he or she looks curious around ... searching for insects i think ... hop ... flew away ... very cute


That is world machines mascot - it always flies around, looking not for insects, but for bugs :mrgreen:
"Every time you read or write beyond the end of an array, somewhere a fairy dies."
Richard Buckland

RealUser

Quote from: nikita[...] That is world machines mascot - it always flies around, looking not for insects, but for bugs :mrgreen:

Hey, you are right! The bug in my macro is gone! ;-)

P.S.: For the non native german speakers: We are talking about a Tit/Titmouse (that is what gmx clictionary gives me as a translation of 'Meise')

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