Author Topic: Bug fix list for WM2 Service pack 1 (updated 10/8)  (Read 15805 times)

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Remnant

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #15 on: October 15, 2008, 01:28:13 AM »
I've updated the 2.1 package available on the website to improve the 2.0 to 2.1 migration package under Windows Vista. This should fix all of the issues reported so far.

To ensure that you're running the correct version, the About page will now display the exact version number (WM 2.1).
-- Stephen Schmitt
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Yellowbull

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #16 on: October 16, 2008, 01:32:40 PM »
Is there a link for 2.1 pro?
Dave Dwire
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Nav

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #17 on: November 04, 2008, 03:01:31 PM »
hmm seems like im having some problems now with using the layout generator in combo with a combiner node.  basically im trying to use the layout as a mask to blend 2 heightmaps..but if i change  the params for the nodes then it somehow gets messed up and doesnt register..but if i save and reload the whole file then it works again..it just doesnt work if i then alter the params again...and then I have to save and reload the file..which got tedious today..I ended up using the other type of combine node..but hey..hope there is a solution in the futire
thanks
adam

Nav

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #18 on: November 22, 2008, 07:18:26 AM »
Any chance you know whats going with the problem in my last post.. Remnant? 

Just the same problems of combiners and various filters sometimes not taking in the mask properly.  I have the updated version of world machine and this seems to happen allot to me. Usually its when i use select slope then select height as a mask for bias/gain and or as a mask for a combiner...Please some feedback would be great.
Ive attached a file where i had this happen and for the ter file look here
http://rs408l3.rapidshare.com/cgi-bin/upload.cgi?rsuploadid=141709834795406991
http://www.2shared.com/file/4334198/4f2add51/mt_cook.html
Adam
« Last Edit: November 23, 2008, 07:12:27 AM by Nav »

monkschain

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #19 on: December 04, 2008, 02:39:25 PM »
Stephen, I don't think the alpha testers have a link to 2.1...?...well I never received a link to the 2.0 download. I'm still running 2.0 here. Any chance of a link??

Cheers,
monks

David

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #20 on: December 10, 2008, 09:02:16 AM »
I have had to switch back to 2.0 because of the combiner issue mentioned above... masks are not honored every time. The flipped tga's has also messed up my workflow, tga's and tifs come out in different directions.

Dan777

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #21 on: December 31, 2008, 02:52:07 AM »
Thanks, im get a error about CustomRegPlugins.dll saying its of an incorrect version.

nih

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #22 on: February 21, 2009, 06:32:57 PM »
Hello! I'm a little late to the update party.

I purchased WM2 Standard when it was released and received a Kagi download link. This link has since expired - how do we acquire the new installer for the standard edition?

Edit: whoops, my bad. I was using the World Machine 1 download link, which I upgraded from. The proper WM2 link worked fine.
« Last Edit: February 21, 2009, 06:37:15 PM by nih »

Nav

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #23 on: April 27, 2009, 04:30:36 AM »
Im still stuck on version 2:(  I tried installing the updated version..actually I just did a complete reinstall..the installtion at least worked fine..However I guess because I am using the 64bit version there wasnt an update for it..at least when I was looking at the extracting  files I could not see the 64bit exe.  So under vista(64) the current update patch ect doesnt work..I get many crashes for simply adding devices.

cheers
Adam
« Last Edit: April 27, 2009, 04:47:01 AM by Nav »

nikita

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #24 on: April 27, 2009, 04:57:38 AM »
I'm using the 64bit edition and it works fine.
"Every time you read or write beyond the end of an array, somewhere a fairy dies."
Richard Buckland

Nav

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #25 on: April 27, 2009, 08:13:54 AM »
hmm u using it on vista or xp?  If I even try to place an output node it will crash.  Ill try again to reinsall it ..but has to wait till i get to work tuesday..also what gfx hardware are u using..im using an nvidia 9800gtx
« Last Edit: April 27, 2009, 10:04:59 AM by Nav »

nikita

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #26 on: April 27, 2009, 11:25:38 AM »
I'm using XP64 with an nvidia 7900GS. You are aware that the patch has to be installed on top of a previous installation?
"Every time you read or write beyond the end of an array, somewhere a fairy dies."
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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #27 on: April 27, 2009, 11:32:08 AM »
yeah thats what I did..ill try again tomorrow

Nav

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #28 on: April 27, 2009, 11:51:35 PM »
ok so I have re installed worldmachine..first the 2.1 then the update patch.  If im starting a new project it seems to work fine..Ive tried building a few device chains that I normally use and they sem to run ok.  However if I use one of my files from version 2.0 then I run into some problems.  It seems some of the devices work fine until I get a little deeper into them..then the crashing begins.  The crashing mainly happens after about 4 devices and simply by disconecting an input node will cause the following crash(sorry im not sure if its helpfull at all).  This means building some complicated terrains all over again to test if its a problem with old files made with version 2.0...which I will do now and report back.
adam

Problem signature:
  Problem Event Name:   APPCRASH
  Application Name:   World Machine64.exe
  Application Version:   2.0.0.0
  Application Timestamp:   49dd54ff
  Fault Module Name:   StdDev64.dll
  Fault Module Version:   1.0.0.1
  Fault Module Timestamp:   49dd5377
  Exception Code:   c0000005
  Exception Offset:   000000000002cddb
  OS Version:   6.0.6001.2.1.0.256.1
  Locale ID:   3079
  Additional Information 1:   bce9
  Additional Information 2:   3086d276f1d4890f7c9516caf435b8a8
  Additional Information 3:   d05a
  Additional Information 4:   a0be08ea2fc233c3eab761858b4e6473

Nav

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Re: Bug fix list for WM2 Service pack 1 (updated 10/8)
« Reply #29 on: April 28, 2009, 01:15:42 AM »
ok some more testing fro this...new files this time.  Got a .ter file as an input heightmap..this goes straight into a layout generator used as a mask for some blur then into the sharpen pro macro.  if I add another layout generator into the output pin of the file input I get a crash.  If I remove the sharpen pro then i dont get the crash.  I tried removing the sharpen pro on some of the other old files and it seemed to mostly fix the problem...all nodes seem to work up to a point..but still crashes on an output pin from errosion (flow map) into a combiner and also the output file device too..
no idea whats causing it