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Feature request

Started by toseknows, October 01, 2008, 03:30:34 pm

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Heightfield values below zero (maybe user definable zero point)


I have understood that WM handles heightfields as arrays of floats in the [0, 1] range, occasionally scaling between this range and the real world one.

I don't think that it would be so difficult form Remnant to think the height values not as a fraction of a range, but as actual height values (e.g., not .5 out of 2630m, but 1315(m)).



Yes, this would be a lot more intuitive-especially now WM has real world units and the larger scales...


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