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Question about road creation

Started by Lupin, October 07, 2008, 02:18:18 pm

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October 07, 2008, 02:18:18 pm Last Edit: October 09, 2008, 01:03:06 pm by Lupin
I've been playing around with World Machine for a few days now and I think I am getting the hang of it. I have a question about road creation though. I have created roads using the same method that is in the online tutorial file, yet I get odd deep grooves along the edges of the created road. You can see it in the image I uploaded.

What is causing the deep grooves and what can I do to minimize it and make it look more natural blend into the terrain?

Feel free to comment on whatever. :)


October 07, 2008, 02:25:02 pm #1 Last Edit: October 07, 2008, 02:28:15 pm by Lupin
one more closer image of the deep grooved roads. :) Are they just sunk in to low into the ground? I notice that the roads blend better when the curve for their lofting profile is well above the ground, but when the roads gets very even to the terrain, the grooves show up?


Well, I fixed it. :)

Turns out I had a brain fart and had connected one of the nodes incorrectly from the layout generator.

Moving on...


I wondered about that but couldn't find a solution - glad you solved it. :)
"Every time you read or write beyond the end of an array, somewhere a fairy dies."
Richard Buckland

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