Hi,
I just built a large terrain with 25x25 tiles a 1024x1024. The heightmaps built fine but I got an out of memory error when blending the tiles (with blending 25%). I think it was only able to blend the first 30 tiles!
Is this expected behavior? I mean what is the use of tiled output when blending the tiles does not work? I’m obviously doing something wrong.
Any help would be great. Btw I use world machine pro and have 8 gigs of ram. Thanks