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About Falloff of Shape
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1
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314
|
March 20, 2023
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Angled downwards road curves
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7
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743
|
March 16, 2023
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River Device functions
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1
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324
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March 7, 2023
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Creating high quality volcanic islands
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8
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491
|
March 3, 2023
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Greyed out items in Shapes editor
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5
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309
|
February 25, 2023
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Unreal tiling Albedo?
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0
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289
|
February 24, 2023
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Perlin Noise missing?
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1
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294
|
February 24, 2023
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Need Help with a World Machine Purchase Decision
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4
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793
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February 1, 2023
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What functions do the Transformation options in the Edit dropdown menu do?
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2
|
317
|
January 25, 2023
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Cannot track support tickets
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1
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396
|
January 17, 2023
|
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Change the UI's dropdown menu's background to white?
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1
|
300
|
December 29, 2022
|
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Is this feature available in the indie version?
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1
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490
|
November 25, 2022
|
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Question about Tiled Build Setup
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4
|
1396
|
November 23, 2022
|
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Automation block help <location>
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3
|
420
|
November 16, 2022
|
|
WM4 Basic: Outputting a 4096px file by splitting a heightmap into multiple 1024px files?
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6
|
1680
|
November 8, 2022
|
|
About creating detail textures
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|
11
|
1775
|
October 21, 2022
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Set Colorize Key Procedurally
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8
|
642
|
October 19, 2022
|
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A City Terrain With Roads And Lots
|
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5
|
1239
|
October 18, 2022
|
|
Only PayPal to purchase?
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|
6
|
353
|
October 17, 2022
|
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Map scale and height on Layout View
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|
2
|
464
|
October 13, 2022
|
|
Custom Resolution for World Partition
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5
|
742
|
October 8, 2022
|
|
Trigger "Fit to current Scene" Automatically
|
|
2
|
381
|
October 7, 2022
|
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Why does my world look like this?
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|
3
|
472
|
September 16, 2022
|
|
Combine two weightmaps
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8
|
540
|
September 14, 2022
|
|
Missing tabs no Layout Generator Commands
|
|
5
|
1008
|
September 13, 2022
|
|
Do tiled builds only produce result files after "all builds are done"?
|
|
4
|
402
|
August 31, 2022
|
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How can I disable a Bitmap Output based on a Switch output?
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|
2
|
356
|
August 29, 2022
|
|
WM closes immediately after I open it
|
|
2
|
331
|
August 29, 2022
|
|
Work together questions
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|
3
|
742
|
August 24, 2022
|
|
Open world terrain ( tiled ) for UE
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|
7
|
899
|
August 22, 2022
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