4044 - Tiled Build not process memory errors

So if you will start Tiled Build - in my case it is 6000 x 6000 resolution with 3 x 3 tiles set

you will see that Tiled Build just ignore all errors in the logs, and mark tile as “exported” - but really due to error - this tile was even not processed fully, and after build will even not exists as exported real file

I think in case of memory issue that should mark tile as “Failed” or so - but not “Exported” (because it confuse me as user and make to think that tile should exists on disk)