Device specific/local resolution

I noticed that the erosion is resolution dependent, but it happened more than once to enjoy the erosion at smaller resolutions and maybe add detail on top of that. To do that I have to build different scenes, each scene for a specific resolution.
Would it be possible to have an option in the device window/interface to set the render at a different/custom resolution specific only for that device?
I think it`ll give a little more creative freedom and workflow wise it might be more convenient.

This feature (or more generally, device and group-specific resolutions) is most definitely coming soon to probably the next feature release.

I’m going to be making some announcements over the next week about future directions for development, there are a lot of longstanding requests like this that I am going to see if we can’t tackle.

Woow, thats really good news. This and the Checkpoint/cache device discused in the other thread would make me, and others Im sure, a very happy world machinist. :smiley:
Definitively looking forward for the announcement.8)
Thanks again.