Thermal Weathering is one of my favorite devices to use, but I’m always a bit disappointed in the size of the talus. No matter how much I mess around with the settings, I can’t always get the results to look the way I want. In some cases, I’d like the talus to look more like large rough boulders that have fractured and fallen than sand. Usually, when I need this look, I’ll pull in the terrain to Terragen and use the talus mask over a fake stones node, but I’m wondering if it’s possible to have a rougher looking output from the Thermal Weathering device in the first place.
If not, I suppose I could always just use another generator masked by the talus mask, but if I can get the desired output with only one device, that would be ideal.