Lack of multi-biomes, multi-objects examples

  1. My suggestion directed only to need to show idea. Showcase of biomes could be done even in 500 pixels scale. Main idea and showing of different technics is most important, rather than do it on monster scale. Example for middle and large scale worlds could done later.
  1. Due to that texturing is result of heightmap blending - i think the most important part is to show how to blend different areas and receive their masks borders. With mask any dude could go alone and do own coloring - with mask its simple. Receiving of mask for each area, in way that not consume all your PC RAM - was the biggest problem for me in start. You can not imagine those millions of shitty ways to receive biomes mask that i created while learning (it could be another forum post idea, lol)
  1. Idea of blending and receiving of mask is main objective. Even biomes of heightmaps penises will be good, if it will properly display education idea. So - any landscape forms blending will be good (sorry for absurd example, just want to add more humor)

You may say - so, if you want just blending and mask, why for you not enough of my example worlds with usage of Chooser or Combiner? - i will answer - aaa, usualy good maps is not just blending of two things. Good map is 999 biomes blended together, and current Example world with Chooser can not fully cover this topic - how to combine 999 biomes to produce good mask for comfortable texturing and other stuff

My current workflow is ultra comfortable for me and allow me to do such biomes combination in minutes: (screenshots below)

I think currently no one of Example worlds in WM could explain how to do such maps - everyone needs to create own ways. Due to that you(developer) hold that business in solo, it maybe hard for you to show all 999 ways, but even showcasing of one basic concept could be good. Even if you will look on my maps and Zhyrr`s you will see that we use not same tricks to produce masks for biomes and objects inside them

@Zhyrr @ZhyrrMC WM biomes examples: Memory Conservation - Keep NO results - Development and Feature Requests - World Machine Community

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