Mesh Output - Polys

Is there any way to reduce the amount of polygons the mesh has?

thanks for any help!

Hi Kamuix,

Definitely! If you’re using the current release build, you can change this in the Mesh Output device by changing Triangulation to “Simple Mesh Reduction” and set your kTri target below that.

In the new Artist Point dev release, you can do much the same in the new Meshify device, except that you can use an optimized mesh instead of just a coarser triangle grid, if you wish.

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