pan in 3d view

an emphatic +1 for true panning ability in the 3d viewer. at the very least, changing the up and down arrows to pan up and down
vs. zooming/moving forward would be extremely useful.

I think going the route as many other 3D apps do would be perfect.

ALT + LMB
ALT + RMB
ALT + MMB

All these do all the zoom, pan and rotate. If not exactly like this… Make more possible to do with the mouse.

yes, all 3D view modes should have proper pan/orbit+orbit around point/free fly etc. modes as in any 3D viewer or modeler packages

This has been requested several times before, but it seems it doesn’t impress much and that’s curious, as it severely limits the way you can inspect the very product of the software itself.

I don’t understand why this still doesn’t get some attention and priority.

Yes, this would be very welcome.

I also sorely miss the ability to orbit in 3d view if a node parameter window is open. These windows should always non-modal so you can orbit in 3d view while changing settings of a noise generator, for example.

Definitely seconding this. I generally keep a second window open with the 3D view, and it’d be great to have the ability to move the camera around while messing with parameters.

Seconding this in particular. Literally every other bit of 3D software I use has this, or something very similar (Cinema 4D, RealFlow, and Vue). It’s odd not having that level of control in World Machine.

Another vote for that from my side. I’m using Cinema 4D and Vue as well.

Did you all try the arrow keys?

Arrow keys are slow and clunky vs. a mouse that can do the job tenfold faster and easier.

I start feeling like a parrot :wink: