Texturing with imported textures

Just noticeing that I can texture with Photoimage… FUN. This might help me alot.

I can now load Game Engine textures images into WM and view it inside WM.

PS The image are crappy textures for testing. But you get the idé. DS

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With Engine Texture.

But only Diffuse

Not sure how to get Normal, Spec into WM also? hmmm

@Hotshot “Material” input node. You can even layer resolution baked mega materials right inside WM by using Material, Instance tiling, and Layer nodes.

I have done extensive work with materials inside world machine, there may be some locked thread here in WIP forums. I’ll edit this comment once I’ve found my older works with wm materials.

Edit: Links to other forum threads -

:backhand_index_pointing_down: This is the last one I did. I’ve lost the files for all these projects due to all of the massive overhaul WM and Gaea went through in the last few years. Some baked files and libraries containing data remains.

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Thank you. I now got some new ides how to move forward,

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