WM2 and Blender

Anyone using blender? Looking for advice on how best to incorporate the two.

I’m not a Blender user, but I’m curious what you mean by “incorporate the two”? What are you hoping to do?

Don’t use Blender either, but do use Lightwave. I suspect the question involves importing a WM2 mesh.

I would be interested in some tips on the best mesh sizes and options for importing into rendering software.

^^this^^

I have a pretty serious machine, and Max 2008 does not like importing WM obj’s. They are simply to dense, it crashes every time. I would rather export a heightmap and displace a mesh inside Max/Maya, much easier.