This might not be a bug, but it is different from previous versions.
When in the 2D view, I’m unable to zoom out to see the full result in the view. It stops at 100% zoom. (Ironically, before the target device has been generated, I’m able to freely zoom in/out.)
So what I would like is the ability to freely zoom in/out in the 2D view, regardless of extent size and render resolution. I want to be able to see the full result, without having to pan the view.
Cheers
-Jan
(To repro, just build the height output in the default scene and go into the 2D view. Depending on your screen resolution, you won’t be able to see the full image without panning. Very frustrating.)