Normal Map Export

I currently use the individual function to export my normal maps. However, I noticed that there’s an option to export _normal in the “Device Material Output” section. However, for some reason, the normal map isn’t exporting. I think there’s some additional configuration to be done.

Below are screenshots of my current configuration. You can see that the normal map is being exported individually.


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Is the output of the Create Normals device connected to the normals input of the Material device?

The material device bundles together all the various inputs you provide (and produces sensible defaults for any you omit). In order for the resulting material to have a normal, you need to provide it

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Thanks for the reply. I’m a beginner in WM. Could you provide a screenshot of how to set it up correctly? I just need the Normal, Albedo, and Roughness maps.

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Sure:

The top shows how you would connect things if you want to export a heightfield terrain, while the bottom shows for a mesh.

The primary difference when using a mesh is that you would put the detail normal map into the material, as the mesh itself contains the base normals.

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Thank you. It worked perfectly.

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