Hello,
I’m having a weird bug, i create a world machine file and everything behaves as expected. Then i send that file over to another computer (tried 2 diferent computers) and the following displays completely differently
- 3D preview
- 3D view
However the heightmap is the same, it’s just that they get REALLY odd texturing (completely diferent to the normal height colors), also changing the extend resolution (for exemple doubling it) will make that weird texture tile over the terrain (the height will still be ok), exporting doesn’t result in any issues, and the 2D view shows the correct result, so it seems to be strictly an in editor rendering issue, but worth fixing.