2d View Artifacting

Hi World Machine Forums,

I’m currently working on a large scale map, and I’ve come across an issue when using the 2d view to place layout polygons.
The terrain seems to artifact into a grid of irregular tiles, similar to a low-quality JPG but on a large scale. I’ve tried messing around with the relevant preferences, to no avail.
This bug is really hindering my ability to properly place the polygons, and I’d like to figure out why it’s happening, and what I can do to fix it.

I’ve taken and attached several screenshots of the issue.

Thanks,

  • Hydrargent

It’s kinda streaming, if you stay on the same view for a while all tiles would be loaded.
That’s because you are having a large network of nodes there. 2D view is giving you a good render without forcing you to build first.

I had this problem and found that having ‘use seem fixing’ enabled under advanced layout options in preferences was causing it. Try disabling it if you have it checked.