4.0.67 crashes on launch, macOS 27.2

What happened

    1. Crash on startup
  1. Does it happen consistently, or randomly?
    1. 100% repro rate
  2. The steps to reproduce it. Include a screenshot or world file if possible
    1. start World Machine. Boom.

This is probably an incompatibility between the Qt 6.11.1 bundled in the app and macOS 27.2’s stricter CoreGraphics (populateDeviceMenu → QImage::toCGImage).

The next build is going to be out very soon; I will try to repro this and get it fixed for that release. I have not updated to golden gate myself yet for testing.

That would be awesome. And thanks for the swift reply as well. :smiling_face_with_three_hearts:

I’m getting the same instant crash when trying to open World Machine after the latest MacOS 27.2 update as well.

I’ve confirmed both the issue and the fix (update QT to 6.12). I’ll try to have this out as soon as I can.

Build 4069 is now available and fixes this MacOS 27.2 issue. You’ll have to download directly from the Update Center since the in-app upgrader is obviously not available when the app won’t run :stuck_out_tongue:

Big thanks. What a great service level you provide. I’m happy I decided to buy World Machine a while back! :+1: