As i understand new method “Max” should be similar to behavior of Combiner in Max mode - so just add shape to existing one input
But that do not happen - shape just replace the primary input where it drawn
As i understand new method “Max” should be similar to behavior of Combiner in Max mode - so just add shape to existing one input
But that do not happen - shape just replace the primary input where it drawn
Max works as expected on my end. Hardware specific? I did notice that updating the project after adding the shape node with shapes in it caused it to not be able to be deleted (Forgot while testing until I noticed the Max mode was not even there). So maybe some of these are based on “timing of node updates”?
(Note: Anything I am listing as “Hardware Specific?” is just a quick note styled guess. Maybe it was prior activity leading up to something breaking, I do not know)