In last update WM did receive a lot of overlay-viewport stuff for more comfrtable preview of proportion of world that you work on:
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With contour lines you can understand Vertical Scale
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With terrain grid you can understand size of objects
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But here is no configurable tool for Horizontal Scale
Currently i use Tiled Build grid to configure custom grid, that will correctly display the chunks of game engine with which i’m currently working. Buuut, with last update we lost ability to configure 2, 3, 999 of Tiled Grids to each Extent. Now we have only one Tile Grid that uses for main export. It is not comfortable to chaing it each time from project settings.
I’m suggesting to add one more grid, similar to Tiled Build one, with same ability to configure resolution, amount of squares - because it is really helpful in understanding of Horizontal Scale