My problem still actual even in new WM builds, here old post: WM do not allow page data to disk
I have 1 TB HDD, with 200-300 GB free space - and WM never allow me to page data while exports (only while preview - yes)
in 4043 i just started see new text in errors:
Here’s the settings to double check in program settings:
- You’re allowing to page to disk, and the minimum size is low enough to catch your world build
- You’ve enabled archiving during building
- The disk archive size is set to the maximum you want to allow
- On the Paths, page, the temporary files path is valid and set to someplace that WM can write to.
Note that with all of that: When a device is activated, it needs to have all of its data in memory at once. If you have a proclivity to make large checkpoint or layer devices for example, that would require enough ram to bring in 20-30 packets at once to process, which will cause fatal out of memory errors.
You can try to set your windows swapfile size much larger which should that memory allocation to proceed but will cause windows to swap which is terribly slow. A better solution is to re-scope your checkpoints, layers, etc into reasonable logical units to reduce their memory demand.
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If you have a proclivity to make large checkpoint or layer devices for example, that would require enough ram to bring in 20-30 packets at once to process, which will cause fatal out of memory errors.
you found my WM weak spot man…
after those words i need to show you my home-made monster: RAM Destroyer 3000 (all purpose of that blueprint is just to be “comfortable” x128 inputs Layer node to combine a lot of shape nodes. I think with Code node functionality i may replace it in future):
created 2 year ago or so