Just did discover that placement may produce good dunes - pretty comfortable control of heading, etc
But it would be cool to add some randomness to that heading by separate heightmap
So maybe this device should have spatial parameters support too?
Just did discover that placement may produce good dunes - pretty comfortable control of heading, etc
But it would be cool to add some randomness to that heading by separate heightmap
So maybe this device should have spatial parameters support too?
I agree. I was thinking the same myself a bit ago working on some generator macros.
It dovetails nicely into a set of changes targeting the release after Hurricane Ridge.