Hi all, So I just bought WM, and I’m still getting the hang of it. I have a depth map painted in photoshop. It is a simple outline of Korea, with about 5 ‘terraced’ levels of colour defining the depth.
I figured I would import this into WM, and errode it at 8K res which is the res our game engine can use.
I run out of Memory on build though.
I am on Vista-64, 8GB, WM Standard. Are 8K Builds not practically possible with standard?
Cheers
K