Adding a mask input on a macro?

Hi, how do you add a mask input on a macro?

monks

Hi monks,

Currently, there is no built-in way to do this – instead, add an extra input port for the user to hook up. Internally, you would then have the “pre” terrain/bitmap/etc wired to the first input of a chooser, the "post"wired to the second, and the “mask” input wired up to the Chooser guide input. This is in fact exactly what WM does internally for its built-in mask inputs.

I agree though, it would be useful to expose a mask input control to macros. I will add this to the feature wish list!

Thanks Stephen!

monks